Pokémon GO - The right approach to using this game in class!
Pokémon GO was released on 14th July 2016 by the end of the day, I had already had tweets and messages asking about how I would use it in class. If you have followed the blog you will know I am a massive fan of using video games as a stimulus in class through my Camouflage Learning approach. Pokémon GO is another engaging game that joins the list alongside Angry Birds, Temple Run , Minecraft and Kinectimals as games that can inspire some quality writing in class. What this blog post isn't going to be is a list of ideas for using the game; people have already beat me to it. I have already seen some great blogs about the potential of the game as a stimulus in class. Here are some I have enjoyed reading: Ways to use Pokemon Go in the classroom 14 REASONS WHY POKEMON GO IS THE FUTURE OF LEARNING Pokemon Go in the Classroom 14 ways to bring Pokemon Go into the classroom. Pokemon GO for Education Why all teachers should play Pokemon Go How EdTech should react to the next ...